Anyone get this to work on OSX Lion? I had ORPG working under Snow Leopard, but recently upgraded. Everything I've read indicated that wxPython 2.8 doesn't work under Lion, because it's 64bit, and the recommendation was to get wx 2.9 (which doesn't seem to work with ORPG)...
I modified a file so it looks and recognizes wx 2.9, I can get the updater (which I skip for now) and then it crashes (I don't get the splash screen or anything).
System_Info:
OpenRPG System Info 11-04-11
OpenRPG Version: 1.8.0
OpenRPG Build: 090712-00
Python: 2.7.2 (v2.7.2:8527427914a2, Jun 11 2011, 15:22:34)
[GCC 4.2.1 (Apple Inc. build 5666) (dot 3)]
wxPython Version: 2.9.2.4
Platform: Darwin-11.2.0-x86_64-i386-64bit
Here's the error message I get after the updater closes:
Code:
Rooting OpenRPG at: /Users/<userdir>/openrpg
You do not have the correct version of wxPython installed, please
Download the correct version
Traceback (most recent call last):
File "/Users/<userdir>/openrpg/start_developer.py", line 4, in <module>
runpy.run_module('start_client', run_name='__main__', alter_sys=True)
File "/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/runpy.py", line 176, in run_module
fname, loader, pkg_name)
File "/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/runpy.py", line 82, in _run_module_code
mod_name, mod_fname, mod_loader, pkg_name)
File "/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/runpy.py", line 72, in _run_code
exec code in run_globals
File "/Users/<userdir>/openrpg/start_client.py", line 13, in <module>
import orpg.main
File "/Users/<userdir>/openrpg/orpg/main.py", line 34, in <module>
from orpg.orpg_windows import *
File "/Users/<userdir>/openrpg/orpg/orpg_windows.py", line 75, in <module>
class orpgTabberWnd(FNB.FlatNotebook):
NameError: name 'FNB' is not defined
Can anyone help me out?
Thanks,