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tristerfalm
Joined: Sun Dec 12, 2010 9:02 pm Posts: 2
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Dnd 3.5 Template editing
Hey, so I was wondering how I can add basically like, a custom tab into the 3.5 template sheet to put in some unique stats. I tried to just add the nodes and edit them and then drag them over to the tab I want and it says "add child" or something, and it looks great until I save and reload. Or quit and reopen. Then it doesn't show up. The .xml file still has the info in it, but it won't load it in the program. Any help on how to do this?
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Sun Dec 12, 2010 9:08 pm |
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prof.ebral
Joined: Wed Dec 09, 2009 9:39 pm Posts: 712
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Re: Dnd 3.5 Template editing
The problem is relative to the 3.5 tool sheet nodehandler. It has code within it that prevents the user's edit from being visible.
I've contended in the next Traipse milestone that I won't include the 'Tool' handlers. Instead I will stick to the open nodes that do exist. I do understand that some people still use those nodes though and may include a conversion script.
_________________ I ate your Death Knell. The Traipse Movement Please show your support for Traipse OpenRPG http://www.facebook.com/MadMathLabs Send me Traipse OpenRPG Ideas, Bugs, Complaints, Praises here: https://getsatisfaction.com/mml
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Sun Dec 12, 2010 9:26 pm |
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tristerfalm
Joined: Sun Dec 12, 2010 9:02 pm Posts: 2
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Re: Dnd 3.5 Template editing
Ahh, so currently there aren't any other ways to edit the existing 3.5 template itself?
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Sun Dec 12, 2010 9:31 pm |
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prof.ebral
Joined: Wed Dec 09, 2009 9:39 pm Posts: 712
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Re: Dnd 3.5 Template editing
Nope. The nodehandler goes way back too.
_________________ I ate your Death Knell. The Traipse Movement Please show your support for Traipse OpenRPG http://www.facebook.com/MadMathLabs Send me Traipse OpenRPG Ideas, Bugs, Complaints, Praises here: https://getsatisfaction.com/mml
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Sun Dec 12, 2010 10:05 pm |
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