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 Servers and Such... 
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Joined: Fri Jan 08, 2010 5:54 pm
Posts: 1
Post Servers and Such...
Hello all!

I hope this doesn't sound stupid but I'm having significant issues trying to get a server both running AND accessible.

The Server Problem

I've tried to set a server up via the Server GUI. And I can get it up and running without any recognisable error. The whole thing seems to work fine, in fact - right up until I try to connect to it.

What happens is that the program says it's 'locating server' and then says, in pretty red lettering, Failed to connect to game server... which frankly isn't real helpful.

I found this page: http://www.assembla.com/wiki/show/traipse/Running_your_own_Server in the online manual and one would presume it's ideal but there are... Issues.

Firstly, I'm not running Grumpy Goblin. I'm running Ornery Orc. But I can't find Ornery Orc instructions and I can't seem to make Traipse install as Grumpy Goblin. This is due to another problem I'll list below.

The server_ini.xml file it mentions is non-existent. There is a default_server_ini.xml in the System/orpg/templates directory so I've tried moving this to the System/myfiles directory and renaming it server_ini.xml; I've also tried it without that file at all. Neither fixes the problem.

I've opened the port on my router and firewall. So I know it's not that. I've made double sure by checking the port through http://www.canyouseeme.org/ so I know it's accessible.

The kicker is: I CAN connect to the server by using localhost:6774 but not via the IP address. Soooooo I know the server CAN be connected to but unless I have a huge urge to play with myself it's not going to help get my players on the server.

Has anyone else had this irksome issue? Can anyone shed some light on what I might be doing wrong? I run Windows Vista (don't hate me).

Another thought I had...

...was to set up a server on a remote host, like Dreamhost, to have a permanent server placed that I can access at a whim. Is this possible or is this software set to run specifically from a domestic machine?

Orc Vs Goblin

The other... quirk that I've noticed is that I don't seem to be able to use the Update Manager - at all. It opens fine. But it won't DO anything. The Finish button is greyed, the Update Now button does nothing. Package Select will let me select a package (oddly enough) but it doesn't apply it or make either the Update Now button do anything when clicked, nor does it ungrey the Finish button. Anyone got any ideas why? Is this how it normally behaves when it's up to date and am I panicking over nothing or are my OpenRPG days dooooooomed?


Fri Jan 08, 2010 6:14 pm
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Joined: Wed Dec 09, 2009 9:39 pm
Posts: 712
Post Re: Servers and Such...
Kioma wrote:
Hello all!

I hope this doesn't sound stupid but I'm having significant issues trying to get a server both running AND accessible.

The Server Problem

I've tried to set a server up via the Server GUI. And I can get it up and running without any recognisable error. The whole thing seems to work fine, in fact - right up until I try to connect to it.

What happens is that the program says it's 'locating server' and then says, in pretty red lettering, Failed to connect to game server... which frankly isn't real helpful.

I found this page: http://www.assembla.com/wiki/show/traipse/Running_your_own_Server in the online manual and one would presume it's ideal but there are... Issues.



Sorry for the mishap. Grumpy is closed. The wiki should read Ornery Orc, so yes you are using the correct version.

Quote:
Firstly, I'm not running Grumpy Goblin. I'm running Ornery Orc. But I can't find Ornery Orc instructions and I can't seem to make Traipse install as Grumpy Goblin. This is due to another problem I'll list below.

The server_ini.xml file it mentions is non-existent. There is a default_server_ini.xml in the System/orpg/templates directory so I've tried moving this to the System/myfiles directory and renaming it server_ini.xml; I've also tried it without that file at all. Neither fixes the problem.

I've opened the port on my router and firewall. So I know it's not that. I've made double sure by checking the port through http://www.canyouseeme.org/ so I know it's accessible.


Ok, I can see the problem. There is a small kink in how the default files are created. This guide is cleaner and I will update the wiki to reflect it: http://www.knowledgearcana.com//content/view/205/127/

You actually need to run the server once just for the software to create the default files. I left that part out on the Wiki.

Quote:
The kicker is: I CAN connect to the server by using localhost:6774 but not via the IP address. Soooooo I know the server CAN be connected to but unless I have a huge urge to play with myself it's not going to help get my players on the server.

Has anyone else had this irksome issue? Can anyone shed some light on what I might be doing wrong? I run Windows Vista (don't hate me).

Another thought I had...

...was to set up a server on a remote host, like Dreamhost, to have a permanent server placed that I can access at a whim. Is this possible or is this software set to run specifically from a domestic machine?



I think if you ran it on a VPN you could.

Quote:

Orc Vs Goblin

The other... quirk that I've noticed is that I don't seem to be able to use the Update Manager - at all. It opens fine. But it won't DO anything. The Finish button is greyed, the Update Now button does nothing. Package Select will let me select a package (oddly enough) but it doesn't apply it or make either the Update Now button do anything when clicked, nor does it ungrey the Finish button. Anyone got any ideas why? Is this how it normally behaves when it's up to date and am I panicking over nothing or are my OpenRPG days dooooooomed?


You are panicking way to far over a Finish button. Just close the window. I don't understand why people feel the urge to press the Update button all the time. If you just installed Traipse you have the most stable release already. I have to find some way to deter people from thinking that an Update exists when one does not.

The Finish button problem is fixed in pre-Alpha. It's on my desk and will probably go into Alpha tonight.

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Fri Jan 08, 2010 6:55 pm
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Joined: Thu Dec 10, 2009 2:59 am
Posts: 22
Post Re: Servers and Such...
Did you setup port forwarding on your router to forward requests from the Internet on port 6774 to the system running the server software ? You probably also need to make sure port 6774 is open in Windows Firewall.

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Fri Jan 08, 2010 7:09 pm
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Joined: Wed Dec 09, 2009 9:39 pm
Posts: 712
Post Re: Servers and Such...
carnifex wrote:
Did you setup port forwarding on your router to forward requests from the Internet on port 6774 to the system running the server software ? You probably also need to make sure port 6774 is open in Windows Firewall.


Yes, the user mentioned that the port was forwarded and accessible. With Traipse the user can set the port they want their server to use, so I wouldn't recommend the stagnant port 6774 with a Traipse model.

_________________
I ate your Death Knell.
The Traipse Movement
Please show your support for Traipse OpenRPG http://www.facebook.com/MadMathLabs
Send me Traipse OpenRPG Ideas, Bugs, Complaints, Praises here: https://getsatisfaction.com/mml


Fri Jan 08, 2010 7:14 pm
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