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Izzyiz
Joined: Thu Feb 18, 2010 4:49 am Posts: 65
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 Re: RIFTS: Merctown
Im in for tonight.
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Fri Jan 07, 2011 9:39 pm |
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Starmage21
Joined: Tue Dec 22, 2009 8:18 pm Posts: 134 Location: Vidor, Texas
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 Re: RIFTS: Merctown
gonna miss tonight, Lando. I'm in Las Vegas enjoying a vacation.
_________________


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Sat Jan 15, 2011 12:45 am |
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Lando The Archmagi
Joined: Fri Dec 11, 2009 12:30 am Posts: 1051 Location: Marietta, GA
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 Re: RIFTS: Merctown
I have a couple of openings if anyone is serious about playing.
Day: Friday January 7th, 2011 Session #32 Game Time: 9:00 pm to 12:30 am Room: RIFTS: Merctown Server: Mayhem Gaming Server Backup: Blackstar Games
Party Jason - Dog Boy named Tibbs Falcon - Jesseup Demigod Glitterboy Pilot Fathom - Changeling Mind Melter Izzyiz-Psi-Operator named Jett Starmage-Juste Ahrimane True Atlantean Shifter G.T. - Lily Dawn Flower Spotted Hawk Human Female Ley Linewalker
RULES Core: Rifts: Ultimate Edition Sourcebooks: MercTown, MercOps, Mercenaries, Mercenary Adventures, various other RIFTS supplements (I own a great deal of them).
Character Level: 4th Stats: roll 4d6 for humans, takes highest 3, reroll 1's D-bees per specific D-bee's, No evil alignments (no demons/monsters). Starting Gear: Per OCC/RCC with possible weapons/armor and such approved by me. Starting Funds: Maximum starting funds, including black market goods x2 Character sheets should include background/story leading upto your arrival in Merctown. Sheets should be in rtf, word or pdf format for readability/printing. I have good sheet files if needed. I also have OpenRPG nodes. Email completed pcs: landothearchmagi at comcast.net (replace at with @, no spaces.
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Sat Jan 15, 2011 1:59 am |
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MisterBook
Joined: Sun Jan 09, 2011 4:14 pm Posts: 19
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 Re: RIFTS: Merctown
Its been a long time since I play....er....read the Rifts books, I have never played before is that okay?
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Wed Jan 19, 2011 7:09 pm |
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Lando The Archmagi
Joined: Fri Dec 11, 2009 12:30 am Posts: 1051 Location: Marietta, GA
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 Re: RIFTS: Merctown
Being new could be good or bad, depending on how well you like to roleplay or interact. Do you own RUE? I have a couple of openings if anyone is serious about playing.
Day: Friday January 21st, 2011 Session #33 Game Time: 9:00 pm to 12:30 am Room: RIFTS: Merctown Server: Mayhem Gaming Server Backup: Blackstar Games
Party Jason - Dog Boy named Tibbs Falcon - Jesseup Demigod Glitterboy Pilot Fathom - Changeling Mind Melter Izzyiz-Psi-Operator named Jett Starmage-Juste Ahrimane True Atlantean Shifter G.T. - Lily Dawn Flower Spotted Hawk Human Female Ley Linewalker
RULES Core: Rifts: Ultimate Edition Sourcebooks: MercTown, MercOps, Mercenaries, Mercenary Adventures, various other RIFTS supplements (I own a great deal of them).
Character Level: 4th Stats: roll 4d6 for humans, takes highest 3, reroll 1's D-bees per specific D-bee's, No evil alignments (no demons/monsters). Starting Gear: Per OCC/RCC with possible weapons/armor and such approved by me. Starting Funds: Maximum starting funds, including black market goods x2 Character sheets should include background/story leading upto your arrival in Merctown. Sheets should be in rtf, word or pdf format for readability/printing. I have good sheet files if needed. I also have OpenRPG nodes. Email completed pcs: landothearchmagi at comcast.net (replace at with @, no spaces.
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Wed Jan 19, 2011 8:18 pm |
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MisterBook
Joined: Sun Jan 09, 2011 4:14 pm Posts: 19
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 Re: RIFTS: Merctown
Not yet, but its being shipped as we "speak" via Amazon.
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Wed Jan 19, 2011 8:49 pm |
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MisterBook
Joined: Sun Jan 09, 2011 4:14 pm Posts: 19
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 Re: RIFTS: Merctown
Would you be willing to allow the Cyber-Humanoid O.C.C. in the Bionics Sourcebook?
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Thu Jan 20, 2011 7:54 pm |
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Lando The Archmagi
Joined: Fri Dec 11, 2009 12:30 am Posts: 1051 Location: Marietta, GA
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 Re: RIFTS: Merctown
MisterBook wrote: Would you be willing to allow the Cyber-Humanoid O.C.C. in the Bionics Sourcebook? I might, will need to review it as its been awhile, you could play the regular Headhunter from RUE or one of the non weird ones from Rifts: Canada too if you wish.
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Thu Jan 20, 2011 8:03 pm |
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Lando The Archmagi
Joined: Fri Dec 11, 2009 12:30 am Posts: 1051 Location: Marietta, GA
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 Re: RIFTS: Merctown
I have a couple of openings if anyone is serious about playing.
Day: Friday January 21st, 2011 Session #33 Game Time: 9:00 pm to 12:30 am Room: RIFTS: Merctown Server: Mayhem Gaming Server Backup: Blackstar Games
Party Jason - Dog Boy named Tibbs Fathom - Changeling Mind Melter Izzyiz-Psi-Operator named Jett Starmage-Juste Ahrimane True Atlantean Shifter G.T. - Lily Dawn Flower Spotted Hawk Human Female Ley Linewalker Opening Opening
MIA Falcon - Jesseup Demigod Glitterboy Pilot
RULES Core: Rifts: Ultimate Edition Sourcebooks: MercTown, MercOps, Mercenaries, Mercenary Adventures, various other RIFTS supplements (I own a great deal of them).
Character Level: 4th Stats: roll 4d6 for humans, takes highest 3, reroll 1's D-bees per specific D-bee's, No evil alignments (no demons/monsters). Starting Gear: Per OCC/RCC with possible weapons/armor and such approved by me. Starting Funds: Maximum starting funds, including black market goods x2 Character sheets should include background/story leading upto your arrival in Merctown. Sheets should be in rtf, word or pdf format for readability/printing. I have good sheet files if needed. I also have OpenRPG nodes. Email completed pcs: landothearchmagi at comcast.net (replace at with @, no spaces.
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Sat Jan 22, 2011 1:54 am |
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MisterBook
Joined: Sun Jan 09, 2011 4:14 pm Posts: 19
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 Re: RIFTS: Merctown
I hope I've filled one of those openings! 
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Sun Jan 23, 2011 2:53 am |
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