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 Mekton: Rosetta Eclipse 
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Joined: Wed Feb 02, 2011 5:27 am
Posts: 5
Post Re: Mekton: Rosetta Eclipse
can do monday


Sat Apr 30, 2011 6:27 pm
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Joined: Wed Dec 16, 2009 2:42 pm
Posts: 209
Post Re: Mekton: Rosetta Eclipse
sweet, so how does Monday work for you Bish? :mrgreen:


Sun May 01, 2011 8:28 am
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Joined: Sat Feb 19, 2011 6:57 pm
Posts: 78
Post Re: Mekton: Rosetta Eclipse
Well, thank the gods. I'm finally able to get online again. Lets hope that it lasts until the weekend, though that might not matter if Bish isn't available. If I'm needed, and I'm not in Blackstar, Jury knows where to find me.

Available times for the next month or so are 9am - 6pm almost any day of the week. (Times are in Bish time.)

ADVANCE NOTICE WOULD BE APPRECIATED


Last edited by Calchexas on Sun May 08, 2011 2:52 pm, edited 1 time in total.



Wed May 04, 2011 2:04 am
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Joined: Fri Dec 11, 2009 2:41 pm
Posts: 375
Post Re: Mekton: Rosetta Eclipse
Bish, stand up! Give us the good word! We're on tonight, right? :P


Fri May 06, 2011 3:18 pm
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Joined: Thu Dec 10, 2009 7:36 pm
Posts: 289
Post Re: Mekton: Rosetta Eclipse
It seems losing my job did not free up the time I needed,
I am having to deal with some.. crap right now, (not work related)
and wil lnot be able to make it today.

Please accept my sincerest apologies.


Sat May 07, 2011 8:12 am
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Joined: Fri Dec 11, 2009 2:41 pm
Posts: 375
Post Re: Mekton: Rosetta Eclipse
Well, I hope whatever it is passes with minimal suffering for yourself, maximal suffering for your enemies.

That said, any chance of putting one of those extraneous/replacement sessions together anytime?

Good luck.


Sat May 07, 2011 8:45 am
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Joined: Thu Dec 10, 2009 7:36 pm
Posts: 289
Post Re: Mekton: Rosetta Eclipse
Ok people, let me offer my sincerest apologies, it seems though that the crapstorm has now passed.. fingers crossed and things are on an even keel.

Yes I will be running this Saturday!

My apologies Jurry, life at the moment took a bit of a nose dive a bit back.


Wed May 11, 2011 6:18 pm
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Joined: Thu Dec 10, 2009 7:36 pm
Posts: 289
Post Re: Mekton: Rosetta Eclipse
OK peeps, a game official update to the mecha design rules.
In the transformation section where it lists all the 'types' of mecha your mecha can be, there is also a list of transformation options, (VTOL, Transat, Weapons Network, etc)
I am adding a new one

Critical Hardening
x0.15 cost

This applies an additional +5 to the opponents target to get a critical damage roll.

(usually requires a roll of 5 or more, this now requires a roll of 10 for a roll on the crit table, and 15 for armour ignoring)


Thu May 12, 2011 2:08 pm
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Joined: Fri Dec 11, 2009 2:41 pm
Posts: 375
Post Re: Mekton: Rosetta Eclipse
Yay something to make the SCoRP project more expensive! :P

Everyone ready for this weekend? I'm psyched. If you aren't, see Felix/Ragistan for your psychotropic drug dosage. Guaranteed to make you see funny colors. Side effect may include but are not limited to Spontaneous Mutation!


Thu May 12, 2011 2:36 pm
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Joined: Sat Feb 19, 2011 6:57 pm
Posts: 78
Post Re: Mekton: Rosetta Eclipse
Bad news. Due to a project at work, I most likely won't be on for this weekend. If I am, I will message, but not expecting any miracles this time.


Thu May 12, 2011 4:34 pm
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